Miss anything from the third day of GDC 2013? Develop has you covered with our round-up of all the day’s biggest news.
Below we have another 18 articles straight from the event, featuring the latest tech announcements, session news, interviews, development advice and much more.
Today’s highlights include new details on the PS4 hardware, architecture, peripherals and dev tools, Nintendo’s support for HTML5, JavaScript and CSS development with the Nintendo Web Framework and the reveal of The Phantom Pain as Metal Gear Solid 5, along with further information on the Fox Engine and a new LA-based studio for Kojima Productions.
Don’t forget you can keep up with all the news from GDC as it happens throughout the week right here.
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Wednesday, March 27th
Markerless mo-cap software iPi Motion comes to Steam
Unity and Marmalade begin Windows Phone 8 beta testing
Sony reveals more PS4 details on hardware, architecture, peripherals and dev tools
Nintendo supports HTML5 with web framework for Wii U
Kojima Productions opens LA studio
Unreal Engine 3 powers up Ninja Gaiden Z
Kojima: Photorealism requires artist’s eye
The Phantom Pain outed as Metal Gear Solid 5
Unreal Engine 3 comes to the web
How to make it as your country’s first game developer
INFOGRAPHIC – Candy Crush Saga creator’s ten-year journey
Violent games lack creative ambition, says Spec Ops writer
New toy venture for AT and Virtual World Licensing
Unity and Facebook partner up
InMobi unveils new app distribution portal
EA reveals Battlefield 4
Miyamoto toned down Starglider to create Star Fox
Ben Cousins on consoles: ‘It’s anarchy out there’