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Global digital games spending up 17% in December

Global digital games sales were on the rise in December 2017, nearly reaching $10bn across all platforms, according to the latest report by SuperData.

Revenue was up 17 per cent from December 2016, and the whole quarter also saw an impressive growth – a 19 per cent increase year-on-year.

PC titles saw the most important growth year-on-year in December, with sales up 28 per cent, while console games grew 15 per cent from December 2016 thanks to the wealth of triple-A titles having launched during Q4. Mobile and free-to-play were also on the rise, up seven per cent year-on-year for the former, and three per cent for the latter.

Social games and pay-to-play titles continued to decrease though, with social down four per cent year-on-year and pay-to-play down ten per cent.

In terms of specific games, SuperData noted that Call of Duty: WWII set a record for “digital unit sales for a console title in a quarter,” while Destiny 2’s expansion Curse of Osiris “failed to make a significant impact on the game” with “MAU and digital revenue were generally flat month-over-month.”

Here’s the Top Ten on each platform for December 2017:

About Marie Dealessandri

Marie Dealessandri is MCV’s senior staff writer, having joined the publication during its days as a weekly magazine. After testing the waters of the film industry in France and being a radio host and reporter in Canada, she settled for the games industry in London in 2015. She can be found (very) occasionally tweeting @mariedeal, usually on a loop about Baldur’s Gate, Hollow Knight and the Dead Cells soundtrack.

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