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Here is the Game Dev Heroes awards nomination shortlist

Game Dev Heroes has confirmed the shortlist of its 2019 awards. From 550 nominations, the shortlists have been whittled down to eight nominees for each of the 11 award categories.

The finalists will be announced at a free event at the Komedia Theatre, Brighton, UK, on July 9th, 2019.

“With all the shortlisted nominees notified the Game Dev Heroes judges will now pour over the nominations and determine the winner of each category,” a press release states. “All our shortlisted devs and their guests will be invited to the awards evening, alongside the Game Dev Heroes sponsors, Square Enix, nDreams, Creative Assembly, Ditch The Label, Articy and fellow industry professionals for drinks, pizza and celebrations.”

To pick up a free ticket to attend the upcoming Game Dev Heroes awards, sign up to the mailing list at Gamedevheroes.co for more information.

Here are the nominations in full:

Art & Animation

Kristrun Fridriksdottir – Technical Animator, Sports Interactive

Shayleen Hulbert – Character Artist, Freelance

Conrad Hughes – VFX Artist, nDreams

Amy Pearson – Lead/Senior Artist, Mediatonic

Xin Ran Liu – Art Director & Co-Founder, Kitfox Games

Nick Rodgers – Head of Animation, Frontier Developments

Li Sheng – Principal Animator, Rockstar North

Danny Sweeney – Senior Character Artist, Creative Assembly

 

Design

Ian Ball – Design Director, Rocksteady

Jai Bunnag – Project Lead, Finifugu & Friends

Alejandro Arque Gallardo – Game Designer, Square Enix Europe

Joanna Haslam – Senior Designer, Snap Finger Click

Mihai Irimescu – Level Design Director, Fun Labs

Shelley Preston – Senior Designer, Rare

Melissa Prosser – Technical Designer, Flix Interactive

Jonathon Wilson – Level Designer, Hangar 13

 

Writing & Narrative Design

Ed Fear – Senior Writer/Designer, Mediatonic

Chris Gardiner – Narrative Director, Failbetter Games

Rebecca Haigh – Writer, Freelance

Jon Ingold – Narrative Director / Co-Founder, Inkle

Xalavier Nelson Jr – Writer / Narrative Designer, Freelance

Ed Sibley – Lead Narrative Designer, Fusebox Games

Peter Stewart – Writer, Creative Assembly

Olivia Wood – Narrative Editor, Writer & Content Editor, Failbetter Games

 

Programming

Reece Banbury – Programmer, Bossa Studios

Alex Darby – Lead Developer, darbotron

Dave Ducker – Senior Web Programmer, Lockwood Publishing

Lauren Filby – Lead Developer, National Insecurities

Louise Malinowski – Senior Technical Animator, EA Ghost Games

Hugo Millet – Senior Game Programmer, Sony London Studio

Neil Millstone – Lead Developer, Maze Theory

Charlie Scott-Skinner – Programmer, Infinite State Games

 

Sound

Jim Croft – Audio Director, Frontier Developments

David Garcia Diaz – Audio Lead, Ninja Theory

Graham Gatheral – Senior Sound Designer, Rebellion

Niamh Houston (Chipzel) – Game music composer, Freelance

Edward Lau – Audio Programmer, Codemasters

Meg Rice – Production Manager & Voice Director, OMUK

Graham Schroeter – SFX Designer, Freelance

Bogdan Vera – Audio Programmer, Media Molecule

 

Production

Dan Bergin-Holly – Producer, Fortitude Games

Lottie Bevan – Producer & Co-Founder, Weather Factory

Rachael Gregg-Smythe – Producer, Playstation Manchester Studio

Wajhi Jafri – Senior Producer, Remedy Entertainment

Elizaveta Kostyukhina – Product Manager, Supersolid

Chris Murphy – Producer, Square Enix Collective

Caoimhe Roddy – Producer, Freelance

Richard Wood – Producer, Firesprite

 

QA

Abby Flores – QA Lead, UsTwo Games

Holly Gordon – Senior QA Tester, Rocksteady Studios

Jack Joyce – Senior QA Lead, Sports Interactive

Niamh Thompson – Senior Functional Tester, Sony Liverpool Studio

Daniel Schofield – QA Analyst, Team 17

John Strine – QA , Improbable

Katie Weeks – Embedded Tester, Rare

Lee Wood – Senior Tester, Cloud Imperium Games

 

Marketing & Community

Tom Dent – Community Manager, Media Molecule

Hannah Flynn – Communications Director, Failbetter Games

Ben Maltz-Jones – Social Media & Marketing Executive, Rebellion

Sally Morgan-Moore – Product Manager, Frontier Developments

Claire Sharkey – Head of Marketing & PR, Weather Factory

Gina Peach – People & Culture Manager, Studio Gobo

Bee Wakefield – Marketeer, Freelance

Jo Worrall – EMEA and ANZ Brand Manager, Bethesda Softworks

 

Leadership

Adam Chapman – Director, Liquid Violet

Aj Grand-Scrutton – CEO, Dlala Studios

Adam Myers – CEO, Failbetter Games

Patrick O’Luanaigh – CEO, nDreams

Marilena Pamacosta – Head of Communications, Frontier Developments

Neil Ralley – CEO, 505 Games

Tim Woodley – Head of Publishing, Hello Games

Lily Zhu – Art Lead, Splash Damage

 

Progression Advocate

Max Downton – Content Marketing Manager, Splash Damage

Kate Edwards – CEO, Geogrify

Kirsty Fraser – Programmer, VooFoo Studios, Co-organiser, Rainbow Game Jam

Loukia Kyriakidou – Games Artist, Freelance, Co-Founder, Women Making Games NE

Robin Milton – Games Lead & Course Manager, Access Creative College

Vikki Neale – HR Manager, nDreams

Chella Ramanan – Games Writer, 3-Fold Games, Co-Founder, POC in Play

Anisa Sanusi – UI Designer, Hutch Games, Founder, Limit Break Mentorship

 

Unsung Hero

Annie Clare – Studio Coordinator, Sony London Studio

Amy Cross – Studio Coordinator, Sumo Digital

George Corner – Event Manager, Resonate Total Gaming

Adam Da Rocha – Operations Manager, Tenhut Games

Georgina Felce – Studio Operations Manager, Big Pixel Studios

Silvana Greenfield – Operations Director, 505 Games

Tina Lauro Pollock – Director, Brain and Nerd

Michelle Rendall – Director of Business Operations, Polystream

Tom Rothamel – Lead Developer, Ren’Py

Bruce Slater – Founder, Radical Forge

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond.

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