In-Depth

“Even as a small company, we’ve always been fighting with the big guys” – Madfinger Games on monetisation, machine learning and Shadowgun War Games

The studio is perhaps best known for their work bringing first person shooters to mobile, in both the Shadowgun games as well as their zombie shooter franchise Dead Trigger.

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When We Made… Ape Out

We take a look behind the scenes at the development of Ape Out. Gabe Cuzzillo talks about how he developed the game in Unity despite not knowing how to code and how the procedurally generated soundtrack came about

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How Wargaming is bridging the cultural divide with its biggest assault on western markets to date

In Guildford, Wargaming is making a game from the ground up by western developers for western audiences. CEO Victor Kislyi tells MCV about the masterplan and how even a studio-destroying fire was an opportunity in disguise

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