Home / Development / Infernal Engine adds network game tech for free
RakNetâ??s networking tools integrated into the Ghostbusters engine

Infernal Engine adds network game tech for free

Terminal Reality has announced the integration of proven net technologies into its Infernal Engine.

RakNet, a C++ game networking engine, will be packaged with the Infernal Engine at no extra cost. The online play technology is said will bolster network performance in-game, giving developers a string of tools such as object replication, remote procedure calls, patching, secure connections, voice chat, and real-time SQL logging.

Terminal Reality – whose engine was used to build the most recent Ghostbusters game – is widely promoted as a scaleable platform for Xbox 360, PS3, Wii, PSP and Nintendo DS.

"We are proud to offer Infernal Engine developers the robust multiplayer power that RakNet provides right out-of-the-box," said Joe Kreiner, VP of sales and marketing at Terminal Reality.

About MCV Staff

Check Also

What to expect from Unite Copenhagen 2019 – 3,000 attendees and 150 sessions in Unity’s birthplace

There's a huge amount going on at Unite Copenhagen 2019 for developers to learn from and get involved in. Plus, can the event keynote's 'surprise guests' match up to the Oddworld and System Shock 3 reveals that we saw at GDC?