Toronto studio MD quits after ten years with publisher

Jade Raymond leaves Ubisoft

Ubisoft Toronto founder and MD Jade Raymond has left the company.

Raymond said leaving was “one of the hardest decisions of my career”, but was keen to pursue other ambitions and new opportunities. She did not specify what her next move would be.

One of the Toronto office’s founding members, Alexandre Parizeau, has been named as her replacement.

“I’ve spent ten extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond.

“This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours."

Ubisoft Montreal and Toronto CEO Yannis Mallat added: “On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures.

“The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”

Raymond has been a key figure in the Ubisoft since joining the company in 2004, having worked as producer on the first Assassin’s Creed and also serving as executive producer on Assassin’s Creed 2 and Watch Dogs between 2008 and 2009.

In 2009 Ubisoft opened its Toronto studio, naming Raymond as MD. The developer has since worked on and released Splinter Cell: Blacklist, and is currently support development of Far Cry 4.

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