The long-awaited transfer update for PES 2016 that arrived last week is missing a number of key transfers.
Players were already grumpy about having to wait for a month after launch for Konami to finally update the rosters to reflect all changes up to the end of the transfer window. Now not only has the update proved to be incomplete, but Konami has said the wait for it to be rectified will also be a long one.
Currently the roster update for offline play which impacts Master League, competitions and edit mode is not complete, missing the final few days of transfers,” a statement provided to PESfan said.
The roster issue is a priority for us to correct ASAP, but will take some weeks unfortunately. We had planned a second Data Pack for end of November which was set to include a new stadium for PS4 and Xbox One, the Maracana. However, we will not release this Data Pack without including a fix for the offline roster issue.
Right now we have removed the planned Data Pack from our schedule so we can implement the fix required. We will then go through the process to get it out as soon as possible. We’ll update the fans on our official social channels as soon as we have information on this.
To try and ease the pain Konami reckons it will be offering some extra content as compensation.
The extra time needed will also be used to add more content into the game that wasn’t planned at this stage, such as new kits and boots, as well as any other content the time allows,” it added. We’ll provide a list of extra content once set. We appreciate this doesn’t suddenly make this situation better, but we do want to show desire to make good on the situation for the fans.”
It has also promised that it intends to make sure the launch of PES 2017 proves a lot smoother – something that seems absolutely essential considering that PES is already up against it in the face of EA’s almighty opposition.
We also want to take the opportunity to sincerely apologise to those fans affected by this issue,” it stressed. It’s frustrating for the fans, and for the team making the game. We assure everyone that we have learnt from this situation, and confirm designs to improve situations like these are currently being considered for future products.”