Over 550 games industry influencers will attend the April 16th MCV Awards, with a number of leading firms in the room.
Taking place on the night of April 16th at the London Lancaster Hotel, the MCV Awards recognise key achievements across sales and marketing, games publishing, distribution, and retail.
Industry execs flock to the event to see who has won hotly contested prizes for the marketing and publishing teams in the UK business. This year we’ve added new accolades for Buying Team, Agency Team and Digital Marketing.
Brand new people-focused awards will name Store Manager of the Year, Unsung Hero and Person of the year. You can read the full list of finalists here.
But who’s going to be there on the night?
Companies in the room include…
505 Games, Accessories 4 Technology, Activision UK, Attention Seekers, Avenquest Software, Centersoft, Click Entertainment, Creative Assembly, Curse Inc, Electronic Arts, Exertis UK, GAME Retail, Games Centre, Gfinity, Gfk Chart -Track, Go2Games, Green Man Gaming, IG Accessories, Jagex Games Studio, Koch Media, Nintendo UK, Oculus/Facebook, OnLive, OPM, PDP, Playwire Media, Razerzone, Respondez , Scanavo, SEGA Europe, Sony Computer Entertainment Uk, Sony DADC Austria AG, Square Enix, Team 17 Digital, The Game Collection, tinybuild Games, Turtle Beach Europe, Twitch, Ubisoft, Venom, Warner Bros, Xbox and Zenimax Europe.
Time is running out to secure your place amongst them and many other leading firms – just a handful of tables and tickets are left.
Contact Jess Farnan now to secure your place – email@example.com or call 01992 535 646.
Alternatively head to www.mcvawards.com to use our online registration portal.
The MCV Awards are supported by Click Entertainment and Curse Entertainment (Gold Partner), Respondez (Award Partner), Green Man Gaming, Playwire and PDP (Event Partner) plus table gift partners OPM, Scanavo, Novobox and A4T.
Contact Conor Tallon, firstname.lastname@example.org or call 01992 535 647, to find out about sponsorship and using the MCV Awards to promote your upcoming product, company brand or service to an audience of games industry influencers.