E3 2011: Carmack: Creativity more important than graphics

Aaron Lee
E3 2011: Carmack: Creativity more important than graphics

Genius development engineer John Carmack has admitted that Rage has taken his studio longer than he would have liked, and put the delay down to its drive for top tier technology and tools.

“That’s the biggest thing when we look back on this generation,” said the co-founder of id Software, when asked about the length of time it’s taken to develop Rage in an interview with CVG.

“Games look fabulous nowadays. Even if they didn’t get any better looking, if they looked this good, but we can get twice the creativity going into them in half the time, that would be a worthy goal all by itself.”

Carmack went on to say the balance between creativity and technical excellence has changed for him.

Develop has the full story

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Tags: E3 2011 , bethesda , technology , rage , creativity , design , graphics , john carmack

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