Bioshock Infinite and The Last of Us art director Nate Wells has revealed his new appointment with Tomb Raider developer Crystal Dynamics.
Gamasutra reports on Wells new gig, which follows a brief stint at The Unfinished Swan studio Giant Sparrow – which released an updated version of the game on PlayStation 4 and PS Vita in October.
Wells worked on The Last of Us with Naughty Dog prior to that, after spending over a decade developing the Bioshock franchise at the now defunct Irrational Games.
Though Wells did not specify his exact role at Crystal Dynamics, he has served as art director at all of his previous employers.