Entries in 'Development' (179)

Spark Unlimited quits game development

Spark Unlimited quits game development

Lost Planet 3 studio Spark Unlimited has laid off employees and abandoned game development.

Ben Parfitt
by Ben Parfitt
on May 5th 2015 at 9:53AM in News
Ripstone and Fireproof are the latest firms on the hunt for new games at Interface

Ripstone and Fireproof are the latest firms on the hunt for new games at Interface

Two more companies are on board for our new games industry event Interface, where they will be seeking potential new partnerships with games developers.

Ripstone and Fireproof Games join the ...

on Apr 29th 2015 at 3:51PM in News
Finalists for Develop Awards 2015 revealed

Finalists for Develop Awards 2015 revealed

The finalists for the 2015 Develop Industry Excellence Awards have been selected, with close to 140 companies competing for glory at this year’s event.

James Batchelor
by James Batchelor
on Apr 29th 2015 at 10:53AM in News
£14m is being spent on the UK's first tax break games

£14m is being spent on the UK's first tax break games

The BFI has released figures for the first full year of UK games tax relief, reporting a UK spend of £14m towards the production of approved titles.

James Batchelor
by James Batchelor
on Apr 23rd 2015 at 12:20PM in News

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Borderlands: Pre-Sequel dev 2K Australia closed down

Borderlands: Pre-Sequel dev 2K Australia closed down

Australia has seemingly lost its last triple-A games developer.

by Joab Gilroy
on Apr 16th 2015 at 9:45AM in News
Ubisoft working on further Child of Light games

Ubisoft working on further Child of Light games

Ubisoft has hinted that more releases set in the Child of Light universe are on the way. 

Alex Calvin
by Alex Calvin
on Apr 15th 2015 at 12:19PM in News
Capitalism is killing games (and the world), Oddworld creator says

Capitalism is killing games (and the world), Oddworld creator says

The need for growth that fundamentally underpins capitalist business structure is killing the development sector.

Ben Parfitt
by Ben Parfitt
on Mar 31st 2015 at 11:43AM in News
Deep Down development has been "one step forwards, two steps back"

Deep Down development has been "one step forwards, two steps back"

Capcom has admitted that development of its free-to-play online next-gen dungeon crawler Deep Down has been hard going.

Ben Parfitt
by Ben Parfitt
on Mar 20th 2015 at 2:15PM in News

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'Bad coding leaves developers patching 
up damaged reputations'

'Bad coding leaves developers patching up damaged reputations'

A new Government-funded organisation has been set-up to help developers stamp out bugs and online issues in their games. Tony Dyhouse, director of the Trustworthy Software Initiative, explains

on Jan 27th 2015 at 3:43PM in News
Over 1-in-10 developers are working on an eSports title as boxed retail power loosens

Over 1-in-10 developers are working on an eSports title as boxed retail power loosens

12 per cent of developers who participated in GDC 2014’s State of the Industry Survey say they are working on a game they would classify as an eSports title. 79 ...

Ben Parfitt
by Ben Parfitt
on Jan 16th 2015 at 11:08AM in News
2015 'is a HUGE year for Rare'

2015 'is a HUGE year for Rare'

The head of music at UK developer Rare has suggested that the studio will unveil at least one new title in 2015.

Ben Parfitt
by Ben Parfitt
on Jan 9th 2015 at 10:02AM in News
Indie dev Cryptic Comet ditches video games

Indie dev Cryptic Comet ditches video games

Cryptic Comet’s Vic Davis is leaving digital development to focus on creating board games.

Craig Chapple
by Craig Chapple
on Jan 6th 2015 at 12:46PM in News

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Devs handed even more Xbox One processing power, report claims

Devs handed even more Xbox One processing power, report claims

A further chunk of the Xbox One’s internal processing power has been handed over to developers, leaked information claims.

Ben Parfitt
by Ben Parfitt
on Jan 5th 2015 at 3:45PM in News
Microsoft's indie parity clause is flexible, designed to make Xbox One owners feel 'first class'

Microsoft's indie parity clause is flexible, designed to make Xbox One owners feel 'first class'

The policy which demands that indie games for Xbox One do not arrive on other platforms first isn’t concrete.

Ben Parfitt
by Ben Parfitt
on Oct 10th 2014 at 1:45PM in News
SETI is holding a game jam

SETI is holding a game jam

Looking for the chance to combine your desire to discover extra terrestrial life and make video games? Today is your lucky day.

Ben Parfitt
by Ben Parfitt
on Sep 11th 2014 at 4:00PM in News
EA has two teams working on Apple Watch games

EA has two teams working on Apple Watch games

The new Apple Watch has gained early support from at least one major publisher.

Ben Parfitt
by Ben Parfitt
on Sep 10th 2014 at 3:09PM in News

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Spec Ops and Evolve writer quits triple-A games

Spec Ops and Evolve writer quits triple-A games

The writer behind Spec Ops: The Line and upcoming shooter Evolve has quit triple-A games development.

James Batchelor
by James Batchelor
on Sep 9th 2014 at 3:04PM in News
Oculus hints at development of dedicated VR game controller

Oculus hints at development of dedicated VR game controller

A dedicated controller designed to suit the needs of virtual reality titles could well be in development at Oculus Rift.

Ben Parfitt
by Ben Parfitt
on Sep 8th 2014 at 11:34AM in News
Why Cliff Harris quit triple-A

Why Cliff Harris quit triple-A

Out of the current line-up of indie developers, Cliff Harris is among the longest serving. 

Alex Calvin
by Alex Calvin
on Jul 31st 2014 at 2:36PM in News
Tekken X Street Fighter 'still in development'

Tekken X Street Fighter 'still in development'

Bandai Namco has insisted that development of Tekken X Street Fighter is continuing.

Ben Parfitt
by Ben Parfitt
on Jul 29th 2014 at 3:00PM in News
Develop Live

Develop Live

In Events Oct 2nd 2014 - Oct 2nd 2014 in Edinburgh, Scotland

Develop Live is a new one-day conference for game developers taking place in Scotland later this year.

GameStop wants in on development to improve pre-order exclusives

GameStop wants in on development to improve pre-order exclusives

Retailer GameStop wans to increase the amount of exclusive content it can offer customers who use it to pre-order games.

Ben Parfitt
by Ben Parfitt
on Jul 8th 2014 at 10:50AM in News
Miyamoto doesn't like describing Zelda Wii U as 'open world'

Miyamoto doesn't like describing Zelda Wii U as 'open world'

Will Zelda for Wii U be an open world game? Perhaps not in the traditional sense.

Ben Parfitt
by Ben Parfitt
on Jul 3rd 2014 at 3:10PM in News
Gears of War's Cliffy B 'officially coming out of retirement'

Gears of War's Cliffy B 'officially coming out of retirement'

Gears of War creator Cliff Bleszinski is officially coming "out of retirement" and returning to game development.

Craig Chapple
by Craig Chapple
on Jul 1st 2014 at 10:14AM in News
Fewer first-party Vita games on the way as emphasis shifts to indies

Fewer first-party Vita games on the way as emphasis shifts to indies

PlayStation Vita owners can expect more indie titles but fewer triple-A first-party games in the future.

Ben Parfitt
by Ben Parfitt
on Jun 19th 2014 at 10:02AM in News