Entries in 'Development' (273)
The CEO of Skylanders: Giants and Swap Force co-developer N-Space has said that his studio currently has no Nintendo games in development for the first time in a decade.
One man close to Valve has delivered a crushing blow to the millions of gamers patiently waiting on Half-Life 3.
Id software director Tim Willits has admitted that the former build of Doom 4 was scrapped because it failed to harness the spirit of the series.
Rising development costs will eventually stifle innovation in games, says the head of Ubisoft Toronto.
A new Fox sitcom called Dads is due to air for the first time next month but is already being criticised by critics.
One of Britain’s most successful games developers is celebrating an important milestone this month.
A damaging new report claims that the UK games industry employs just over 5,000 people – but it is massively inaccurate, MCV research has concluded.
Ouya is set to open a new $1 million fund to help boost successful Kickstarter projects.
JiggeryPokery founder and former Zynga UK boss Matthew Wiggins has expressed concern over the viability of large mobile game developers.
The number of studios working on triple-A games is at its lowest point for over a decade, EA’s chief creative director Richard Hilleman has claimed.
Developer Infinity Ward cannot finish work on key elements of Call of Duty: Ghosts as it is yet to receive final next-gen hardware samples.
Concerns about Nintendo’s financial health are missing the point, design legend Shigeru Miyamoto has argued.
The next-gen MMO from the makers of World of Warcraft is now unlikely to arrive until “2016 at the earliest”.
The team that invented Call of Duty said it could have abandoned the series altogether.
Nintendo’s Wii U has been delivered yet another piece of bad news.
Not only has Ubisoft shown developer Patrice Desilets the door, but it has also cancelled his most recent project.
Developing titles for PS4 and the new Xbox will be significantly more expensive than current-gen programming, according to Capcom.
Former Capcom developer Keiji Inafune has once again lashed out at Japanese games developers and the state of games development in the region.
Work on Doom 4 was completely rebooted by developer Id Software at the end of 2011.
The ever-closer relationship between Sony and developers has been at the heart of the PS4’s design since the project’s early days in 2008.
Irrational Games boss Ken Levine has rubbished reports that BioShock: Infinite cost upwards of $200m to produce.
Work has begun on a PS4 title at Heavy Rain developer Quantic Dream.
Well there’s a great way of ensuring you’re not down with the cool kids.
There are concerns about the future of LucasArts’ promising looking next-gen action title Star Wars 1313.
Over a year and a half after its unveiling, PlayStation Vita’s BioShock game has still not entered development.