Entries in 'publishing' (54)
Puzzle & Dragons developer GungHo has wasted no time in getting its new publishing aspirations underway.
Puzzle & Dragons creator GungHo is to expand into mobile games publishing, president Kazuki Morishita has confirmed.
In the second of a four-part series of articles, Rebellion CEO shares his insight about where you should invest your time and effort
In the first of a series of pieces, Rebellion CEO and creative director Jason Kingsley discusses the Sniper Elite studio’s journey into self-publishing
Swedish company Starbreeze has launched a new publishing business for digital games.
Indies questioning whether or not to release their games on Nintendo’s platforms would do well to attend next week’s Interface, thanks to the latest session confirmed for our live stage.
The Minions upcoming arrival at the cinema will now be accompanied by a multi-game deal.
Independent game publisher Curve Digital has revealed its new game bundling service: The Indie Mixtape.
Metacritic data has shown that Nintendo titles had the highest average review score in 2014.
Japanese publisher and developer Idea Factory has set up shop in Europe.
Crowdfunding record-breaker Star Citizen represents a change not only to how games are funded but also how they are handled post-release.
Rise of the Tomb Raider will be published by Microsoft, presumably on both Xbox One and Xbox 360.
Back in February Green Man Gaming was helping independent developers.
Daniel Dawkins, group editor-in-chief for games, tells MCV about Future Publishing’s major transition and the challenge of good journalism
Online retail giant Green Man Gaming has opened a digital publishing arm called Green Man Loaded.
Despite some confusion on the matter, Activision has confirmed that publishing label Sierra is returning.
Future has confirmed that Declan Gough is its new head of content and marketing for films, games and music.
Out of the current line-up of indie developers, Cliff Harris is among the longest serving.
Publishing label Sold Out has told indies they shouldn’t ignore the opportunities that remain available in the traditional boxed market.
Jetpack Joyride and Fruit Ninja developer Halfbrick Studios has entered the mobile publishing ring, announcing the release of South Korean-based studio Enfeel’s Birzzle Fever.
It very much sounds like a publishing business, but Fez creator Phil Fish has said it doesn’t want to describe it as such.
Angry Birds creator Rovio has launched a new publishing arm designed to bring more experimental titles to the smartphone games market.
(UPDATE: Curve has contacted MCV to say that while the quotes below are accurate they reference the Nintendo published Fluidity.
Western mobile game devs are being offered a new route into the lucrative Asian digital games market.
Broken Age developer Double Fine has begun publishing titles by other indie studios.