Entries in 'viable' (4)
Sony has admitted that traditional triple-A game development on PlayStation Vita is not a viable business model.
It is only a matter of time before studios are able to convince console users to splash out on in-game purchases without a major backlash.
Virtual reality hardware will need to hit the seven figure sales milestone before it becomes a realistic proposition for triple-A publishers.
JiggeryPokery founder and former Zynga UK boss Matthew Wiggins has expressed concern over the viability of large mobile game developers.