Entries in 'virtual reality' (311)
Oculus has said that its Touch controller will launch to a line-up of 53 compatible games.
The chances of finding a healthy player base for Ubisoft’s multiplayer VR games have been given a welcome boost.
After toying with virtual reality with its Cardboard project, tech giant Google has finally launched a ‘proper’ virtual reality platform: Daydream.
Sales of Sony’s PlayStation VR tech are on track to outsell the combined sales of HTC Vive and Oculus Rift, according to data tracker GfK’s October consumer panel survey.
Xbox One owners will very shortly be able to play their games in a virtual environment via the Oculus Rift.
Developers working on Google Daydream VR titles have said that the tech giant has put a huge focus on quality.
2016 has been the year of VR, but how many units are actually in the hands of consumers?
The Caped Crusader has emerged as the most popular of the PlayStation VR’s launch line-up on PSN.
One solution to the problem of tethered VR headsets has taken a step closer to release.
Announced on-stage at an event in New York in September, Sony’s PlayStation 4 Pro is the platform holder’s hardware for serious gamers.
One of the most interesting rhythm games to hit the market in the recent memory is Thumper from two-man studio Drool.
The latest creation from Katamari Damacy mastermind Keita Takahashi is now available for a very specific group of owners.
Three Fields Entertainment has not ben idle since its inception last March.
Yet another VR competitor will be arriving on the scene next week in the UK, US, Germany, Australia and Canada.
CCP’s VR dogfighting title Eve Valkyrie was one of the most visible virtual reality titles ahead its launch earlier this year.
Virtual reality could yet prove to be a feature of Nintendo’s future, but don’t expect anything in the short term.
RIGS: Mechanized Combat League straddles two newly emerging games markets.
This week, we speak to three VR developers about working on the fledgling format.
Games label Team17 is making its first foray into virtual reality with a new title from Three Fields Entertainment.
Supplies of the PlayStation VR are running incredibly short after what Sony has described as sales totalling the “hundreds of thousands”.
Virtual reality may have to wait a while longer before it makes any meaningful impact on the market.
Virtual reality developers will need to step up and start offering titles that offer more than just a novelty appeal.
In his latest regular column, former Sony Studio London and indie virtual reality developer Dave Ranyard talks about the imminent launch of PlayStation VR.
After years of hype and promise, VR finally became a reality for consumers in 2016.