How the creator of Flow, Flower and Journey switched from premium console titles to mobile and free-to-play
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US consumers spent $56.9 billion on gaming in 2020
The Nintendo Switch was the best-selling console of 2020, with annual dollar sales being the second …

“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
Wallace and Gromit: The Big Fix Up promises a transmedia narrative told over the course of 28 days. …

Games Careers Week launches March 26th to inspire diverse young people, parents and teachers to discover careers in games
26 March 2021 will see the launch of Games Careers Week, which will feature online events aimed at r…

505 Games’ parent company, Digital Bros, acquires Infinity Plus Two as it expands its free to play business
Publisher 505 Games is expanding its its focus in the free-to-play market with the acquisition of Au…

“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to …
Google ends support for Daydream VR
Google has officially put an end to its VR ambitions
Read More »Call of Duty: Mobile generated $480 million during its first year
Activision's Call of Duty Mobile generated approximately $480 million in player spending in its first year, according to data from Sensor Tower.
Read More »[From the industry] Bidstack hit the back of the net with new Inlogic Games Partnership
Bidstack, the leading in-game advertising platform has announced a new partnership with Inlogic Games for the popular Android and iOS game, Soccer Cup 2020.
Read More »UK charity War Child to host Game of The Girl Panel
To celebrate International Day of the Girl, War Child UK will be hosting a Game of the Girl panel on October 7th.
Read More »Tencent buys a major stake in GTFO developer 10 Chambers
Tencent has bought a stake in yet another developer, having bought a "major stake" in 10 Chambers Collective, the developer behind survival horror title GTFO
Read More »“If you make the effort, work hard and are truly passionate – finding a place in this industry is not at all a pipe dream” – Ukie’s Dominic Shaw
Dominic Shaw, office manager at Ukie, talks about how a passion for video games turned around his approach to education in his quest to join the games industry
Read More »ProbablyMonsters announces third studio – next-gen RPG title to be created by Torchlight veterans
“People-first game developers with a passion for their craft, who foster trust, respect, and approachability, belong at ProbablyMonsters”
Read More »Women of Xbox launches today – ‘Let’s go diversify our teams. Let’s go build our industry up, let’s go shine a light on the great things that we do!’
We talk to Rare's Louise O'Connor about the new Xbox diversity initiative
Read More »Why Nitrado was the right choice for our gaming studio – Sion Duncan from Impeller Studios explains
Sion Duncan, System Administrator at Impeller Studios, lists the main reasons why their move to Nitrado was so advantageous for the studio. This article was created in collaboration with Nitrado
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“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
Wallace and Gromit: The Big Fix Up promises a transmedia narrative told over the course of 28 days.
Read More » -
“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
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“The goal is survival, not elimination” – Behind the scenes of Midwinter Entertainment’s debut title, Scavengers
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PR Panel 2021: Eight PR experts look back on a hard year, plus the new consoles, preparing for the year ahead and the return of events
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“We think it’s a big risk to just ride one horse into battle. That’s why we have a whole cavalry!” – THQ Nordic’s Klemens Kreuzer on the company’s constant growth
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“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to James Butcher, Xbox UK and Ireland Category Director
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Ins and Outs – January 2021’s industry hires roundup
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“The games industry is always evolving, providing players with more realistic, larger and more advanced games to play” – Creative Assembly’s Yasmin Curren
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Heading off-road and into the next-gen with DIRT 5 and Dolby Atmos
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“Previous clients come back to us again and again, which I think is the ultimate telling point” – Aardvark Swift Studio Spotlight: Tag Games