"There is a perception that perpetrators at managerial level are protected by the company"
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Social Chain expected to make around 35 employees redundant
Social Chain Media, the company behind sites like Gamebyte and FragHero, is planning to let around 3…

BAFTA announces competition winners for 2022 Young Game Designers
The four award winners have been announced for the BAFTA Young Game Designers 2022 competition …

GamesAid has chosen six charities to support for 2022/2023
GamesAid has decided upon the six charities that it will provide funding to at the end of the financ…

Unity has laid off 4% of its workforce
Unity has made over 300 people redundant at their offices around the world, according to an investig…

Special Award finalists announced for UK Best Places To Work Awards 2022
GamesIndustry.biz has confirmed their shortlist of finalists for the many Special Awards that will b…
Tripwire Interactive CEO steps down after anti-abortion stance
"His comments disregarded the values of our whole team, our partners and much of our broader community. Our leadership team at Tripwire are deeply sorry and are unified in our commitment to take swift action and to foster a more positive environment."
Read More »“We are very excited that MCV/DEVELOP are organising IRL for the games industry and are pleased to be involved in supporting it by offering a raffle prize of £3,000″ – Why Green Man Gaming is supporting our comeback event on September 16th!
"We are very excited that MCV/DEVELOP are organising IRL for the games industry and are pleased to be involved in supporting it by offering a raffle prize of £3,000 towards a holiday for the winner"
Read More »Technology and the market will set the cost of triple-A productions – it’s not an inevitable and negative escalation
The idea that the industry will stagnate because of rising costs is a historically flawed argument based on historical data
Read More »Solve your matchmaking woes: Gameye and Amazon GameLift webinar
Gameye and Amazon GameLift are running a webinar on 9th September on matchmaking and orchestration tools. [Created by Gameye in partnership with MCV/DEVELOP]
Read More »Brendan ‘PlayerUnknown’ Greene details epic scope of his next title: Project Artemis
A planet-sized world created by machine learning and hosting innumerable players is the aim
Read More »How to mitigate launch uncertainty with game server orchestration
Time to think again about game server orchestration [This article was created in association with Improbable]
Read More »Gigantic Duck raises SEK 10 million in funding
"We were humbled by the success of our game and quickly realised the potential of the product. It was also then that we realised that we needed to raise capital to do the game justice"
Read More »Unleashd creator Multiscription secures €800,000 in funding
"This new funding will allow us to scale up quickly as we aim to launch the fully-featured Unleashd service before the end of the year"
Read More »Thunderful Group acquires Stage Clear Studios
“The acquisition of Stage Clear Studios is fully in line with our strategy to grow our Games segment and the Group as a whole."
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Industry Voices: How the Epic Games and LEGO metaverse collaboration outcompetes a competitive market
This is a guest article by Stuart Smith, corporate transactions and intellectual property lawyer and …
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Discovering The Sound of the Unknowable in Trek To Yomi
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Wolfenstein 3D: 30 Years On
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Time For Reflections: A chat with Ubisoft’s Lisa Opie
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The ZX Spectrum At 40
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Final Boss: Green Man Gaming’s Peter King
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Peter King
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Aardvark Swift Spotlight: 505 Games
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Debugging D&I – Amiqus’ Liz Prince speaks to game producer and writer Claire Boissiere
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Recruiter Hotseat – Minny Abels, global HR director at Virtuos
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Levelling Up – Sumo Digital’s Joe Kinglake