"We think there probably will be an increase in development budgets."
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“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
Wallace and Gromit: The Big Fix Up promises a transmedia narrative told over the course of 28 days. …

Games Careers Week launches March 26th to inspire diverse young people, parents and teachers to discover careers in games
26 March 2021 will see the launch of Games Careers Week, which will feature online events aimed at r…

505 Games’ parent company, Digital Bros, acquires Infinity Plus Two as it expands its free to play business
Publisher 505 Games is expanding its its focus in the free-to-play market with the acquisition of Au…

“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to …

Barclays and NSE Announce the Games Innovation Challenge
Barclays and NSE (National Student Esports), the official body for university esports in the UK, hav…
Sony requires upcoming PS4 titles to be forwards-compatible with the PS5
Sony has told developers working on PS4 titles that their games must be compatible with the PS5, as of July 13th
Read More »BAFTA announces this year’s Young Game Designers finalists
BAFTA has announced the 53 individual finalists for the tenth anniversary of the Young Game Designers competition.
Read More »Avalanche Studios Group to open new location in Liverpool
A core team of five developers will be starting work in June, and the studio will immediately begin recruitment to fill an additional 20 positions.
Read More »Green Man Gaming launches new community platform
Green Man Gaming has today announced a new community platform, redesigning the website in order to improve interaction and enhance the player experience.
Read More »DONTNOD Entertainment opens new studio in Montréal, Canada
"With this new international team, we will be able to envision even more ambitious titles and keep writing wonderful stories for our players."
Read More »Biggest April for five years as pandemic boosts UK game and hardware sales
The much-awaited Final Fantasy 7 Remake was the best-selling title of the month.
Read More »Xbox launches Family Settings app to empower parents – with special Minecraft feature
No new ways of managing store-based purchases yet in this preview version of the app
Read More »Game Dev Career Days to Take Place June 10 and 11
MCV/DEVELOP partners with the game industry's premier online career fair
Read More »“Music can be a very lonely and isolating experience, but that doesn’t mean the creative process needs to exist in a vacuum” – Jason Graves on composing for video games
This month, we explore the musical universe of Jason Graves
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“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
Wallace and Gromit: The Big Fix Up promises a transmedia narrative told over the course of 28 days.
Read More » -
“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
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“The goal is survival, not elimination” – Behind the scenes of Midwinter Entertainment’s debut title, Scavengers
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PR Panel 2021: Eight PR experts look back on a hard year, plus the new consoles, preparing for the year ahead and the return of events
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“We think it’s a big risk to just ride one horse into battle. That’s why we have a whole cavalry!” – THQ Nordic’s Klemens Kreuzer on the company’s constant growth
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“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to James Butcher, Xbox UK and Ireland Category Director
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Ins and Outs – January 2021’s industry hires roundup
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“The games industry is always evolving, providing players with more realistic, larger and more advanced games to play” – Creative Assembly’s Yasmin Curren
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Heading off-road and into the next-gen with DIRT 5 and Dolby Atmos
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“Previous clients come back to us again and again, which I think is the ultimate telling point” – Aardvark Swift Studio Spotlight: Tag Games