The biggest takeover in videogame history looks likely to see Call of Duty coming to Game Pass
Read More »Games Growth Summit 2024: Navigating Transition in the Gaming Industry
The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting m…
The shortlist for the 2024 MCV/DEVELOP Awards!
After carefully considering the many hundreds of nominations, we have a shortlist! Voting on the win…
[From the Industry] Dicefolk Brings Deckbuilding & Monster-Collecting to Switch
Dicefolk to Bring Deckbuilding and Die-licious Monster-Collecting Gameplay to Nintendo Switch Later …
[From the Industry] Limit Break Mentorship opens applications for 2024 Program
This is a press release posted in addition to our usual editorial content. Pioneering mentorship sch…
Sumo’s Group’s Jenny Muhlwa on the importance of evolving leadership skills during turbulent times
Sumo Group’s Jenny Muhlwa talks to MCV/DEVELOP about a new programme to help developers evolve into …
Creative Assembly support introduction of Women In Games education award
"The stories we’ve heard from the wider industry over the last year show that we still have a long way to go.”
Read More »DEVELOP/JOBS: Lucid Games – “People here really love what they do, everyone is constantly striving to learn, whilst making the best possible experiences for players.”
This content was created in association with Lucid Games as part of DEVELOP/JOBS.
Read More »Time is running out to nominate your champion for Esports Impact
Championing esports at this year’s MCV/DEVELOP Women In Games Awards
Read More »Asmodee Digital’s Pandemic pulled from digital storefronts
"We have worked hard over 4 years on Pandemic and withdrawing it from the stores has not been an easy choice. This decision was made with a heavy heart for a multitude of reasons that we cannot disclose."
Read More »DEVELOP/JOBS: DPS Games – “A lot of the people here are young and are striving to build something great.”
This content was created in association with DPS Games as part of DEVELOP/JOBS.
Read More »Final Fantasy XIV returns to sale on January 25th
"Once again, I wish to apologize for the delays to server expansion caused by the global semiconductor shortage"
Read More »DEVELOP/JOBS: Criterion – “I am happy to be a part of this group of compassionate leaders, managers, and service staff.”
This content was created in association with Criterion as part of DEVELOP/JOBS.
Read More »Game Pass-style Humble Bundle app coming to indie-focused subscription service
Humble Choice pitches itself against PC Games Pass as the subscription service readies new launcher app to replace Trove
Read More »DEVELOP/JOBS: Creative Assembly – “I enjoy every day here, going to work and being surrounded by remarkably creative people.”
This content was created in association with Creative Assembly as part of DEVELOP/JOBS. Creative Assembly (CA) is a 34-year-old studio with a long history of award-winning games, spanning history, fantasy and sci-fi. A thriving developer, CA is full of ambition, pushing boundaries within Total War and its new multiplayer sci-fi …
Read More »-
Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
Read More » -
Final Boss: Snow Rui, President and CFO at Hooded Horse
-
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
-
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
Read More » -
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Levelling Up – Newfangled Games’ Henry Hoffman
-
Rising Star – Stuart Pentelow, programmer at d3t