Mario creator explains frustations dealing with third-parties, and discusses his design philosophy.
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Games Careers Week launches March 26th to inspire diverse young people, parents and teachers to discover careers in games
26 March 2021 will see the launch of Games Careers Week, which will feature online events aimed at r…

505 Games’ parent company, Digital Bros, acquires Infinity Plus Two as it expands its free to play business
Publisher 505 Games is expanding its its focus in the free-to-play market with the acquisition of Au…

“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to …

Barclays and NSE Announce the Games Innovation Challenge
Barclays and NSE (National Student Esports), the official body for university esports in the UK, hav…

The Nintendo Switch sees its highest annual sales in history in Japan, with almost 6m units sold
2020 proved to be a bumper year for the Switch in Japan, as it recorded its highest annual sales in …
Q&A: Chris Satchell, XNA Group general manager, Microsoft
An exclusive Developmag.com interview with Microsoft’s Chris Satchell.
Read More »Relentless lands in new offices as PS3 work begins
Brighton-based Relentless moves into new studio to support next-gen ramp up.
Read More »Satchell and Garriott to deliver Develop conference keynotes
Big name speakers give further boost to Brighton-based conference and expo.
Read More »Open Home as Sony talks to devs
Denny names social networking as key at London DevStation conference
Read More »Babel to move into art outsourcing
MD of popular services company tells Develop about company expansion
Read More »Develop 72 available now
Latest issue sent to subscribers and available for free download
Read More »Record results for Activision
US publisher Activision has announced its preliminary financial results for the quarter and fiscal year ending March 31st, showing that the company enjoyed annual net revenues of $1.51 billion. This figure beats the previous year’s $1.47 billion, and is well ahead of the publisher’s original forecast of $1.40 billion. Activision’s …
Read More »Microsoft increases focus on European developers
New UK office for Microsoft Game Studios sparks hunt for first-party games
Read More »Gamecock to offer rival E3 event
Expo for Interactive Entertainment: Independent and Original event to run alongside new E3
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“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
We speak to the team at Frontier Developments about taking players out of the cockpit for the first time
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“The goal is survival, not elimination” – Behind the scenes of Midwinter Entertainment’s debut title, Scavengers
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PR Panel 2021: Eight PR experts look back on a hard year, plus the new consoles, preparing for the year ahead and the return of events
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“We think it’s a big risk to just ride one horse into battle. That’s why we have a whole cavalry!” – THQ Nordic’s Klemens Kreuzer on the company’s constant growth
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What next for Brexit? Ukie explains the impact on the games industry
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“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
Every month an industry leader wraps up MCV/DEVELOP with their unique insight This month we talk to James Butcher, Xbox UK and Ireland Category Director
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Ins and Outs – January 2021’s industry hires roundup
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“The games industry is always evolving, providing players with more realistic, larger and more advanced games to play” – Creative Assembly’s Yasmin Curren
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Heading off-road and into the next-gen with DIRT 5 and Dolby Atmos
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“Previous clients come back to us again and again, which I think is the ultimate telling point” – Aardvark Swift Studio Spotlight: Tag Games