Publisher Atari has sold another of its in-house studios, with Australian Melbourne House acquired by Krome Studios.
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UPDATE: “Carlyle has acquired Jagex regardless of any claims made by third parties” says Jagex over disputed ownership claim
Jagex, the developer and publisher behind the popular RuneScape franchise, has been acquired by glob…

GameStop stock price surges after Reddit campaigns against short sellers
US retailer GameStop's stock price has been skyrocketing, thanks to an unusual campaign from a Reddi…

The Xbox Series X|S launch was the most successful in Xbox history
"The launch of Xbox series X and series S was the most successful in our history with the most devic…

“Part of what we do as Ballistic Moon is embrace creative risks” – Aardvark Swift studio spotlight: Ballistic Moon
With decades of industry experience at their fingertips, Ballistic Moon is pushing the game developm…

Kwalee hires industry veteran Max Everingham from Team17 to lead console and PC publishing drive
“It’s a joy to be working again with David [Darling] on his quest to become as successful in the PC …
Nvidia backs game design competition
Nvidia and software company The Game Creators have teamed up for a competition open to would-be game designers.
Read More »Shadow Light tees off
A new mobile games development studio called Shadow Light games, formed by former Elixir staff, has opened its doors.
Read More »Instinct smartens up with AI.implant deal
New games development technology company Instinct has signed up to be exclusive EMEA distributor of Engenuity's AI.implant middleware.
Read More »PMTC and Testronic to merge
It's clear that even the services sector of the development industry is no stranger to consolidation, following the news that QA companies Testronic Labs and PMTC are to join their operations.
Read More »Mobile vets open new wireless games studio
A team of former Gameloft and Activision developers have joined forces to open Massively Mobile, a new wireless games studio.
Read More »Sega wants more studio deals
The influence of Sega amongst the development business is still rising - and now the company says it wants more acquisitions and games signings.
Read More »Ramp up begins for EA Chicago
The recently inaugurated EA team in Chicago is planning to significantly grow its work force for next-gen games development.
Read More »GDC will serve ‘the industry’s new ecosystem’
As the GDC 07 opens registration - revealing support from a host of dev companies - executive director Jamil Moledina has said the March event will cater to everyone in the industry while also focusing on development's "core values".
Read More »Second Oz team for Pandemic
Pandemic Studios has founded a second development team at its studio in Brisbane, Australia.
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‘Publishers in the west think they need a publisher in China’ – Arcus Key explains how to be big in China
Western publishers have long-held China as a land of opportunity. However, the options for reaching that audience have been somewhat limited. Arcus Key, led by a dual UK-China team, thinks it has the solution
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“It’s the first console generation where you’re seeing Unity creators right out the gate.” – The next generation of Unity
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“A new, fast and playful way of creating games and experiences without coding” – A closer look at CREY’s social gaming network
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“No one’s has done this before. No one’s really tried to tell a story in this way.” – The ambitious story of Wallace and Gromit: The Big Fix Up’s transmedia approach
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“Odyssey will transform the multiplayer experience in Elite” – Taking the next step for Elite Dangerous
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“Part of what we do as Ballistic Moon is embrace creative risks” – Aardvark Swift studio spotlight: Ballistic Moon
With decades of industry experience at their fingertips, Ballistic Moon is pushing the game development envelope, disinterested in providing derivative experiences for gamers when innovation is at the core of what they do
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“It is a growing field, with brands on track to spend 20 per cent of brand budgets on influencers by 2023” – Green Man Gaming’s James Spicer on influencer management
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“We are heading down a positive path – one where more people get to play great games.” – James Butcher, Xbox UK and Ireland
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Ins and Outs – January 2021’s industry hires roundup
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“The games industry is always evolving, providing players with more realistic, larger and more advanced games to play” – Creative Assembly’s Yasmin Curren