Guillemot discusses Wii title hunt, IP co-ownership and tax breaks
Read More »Games Growth Summit 2024: Navigating Transition in the Gaming Industry
The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting m…
The shortlist for the 2024 MCV/DEVELOP Awards!
After carefully considering the many hundreds of nominations, we have a shortlist! Voting on the win…
[From the Industry] Dicefolk Brings Deckbuilding & Monster-Collecting to Switch
Dicefolk to Bring Deckbuilding and Die-licious Monster-Collecting Gameplay to Nintendo Switch Later …
[From the Industry] Limit Break Mentorship opens applications for 2024 Program
This is a press release posted in addition to our usual editorial content. Pioneering mentorship sch…
Sumo’s Group’s Jenny Muhlwa on the importance of evolving leadership skills during turbulent times
Sumo Group’s Jenny Muhlwa talks to MCV/DEVELOP about a new programme to help developers evolve into …
EA UK set for changes following corporate restructure?
Studio to formalise support for EA Games and Casual Entertainment labels, Develop understands
Read More »Splash Damage: ‘In-game ads fund customer support’
London-based developer says Quake Wars in-game marketing means players pay less
Read More »Big Blue Bubble enters service sector
Canadian mobile games studio starts porting/QA/certification service and unveils new dev tool
Read More »GDC China speakers announced as registration opens
Attendees invited to sign up for CMP's new Chinese games summit
Read More »Exclusive deal for Epic and Chair
US independent to use Unreal Engine 3 for all current and future projects
Read More »3DCS toasts first year of success
Liverpool, UK-based outsourcing moves to new office after 12 months in business
Read More »nDreams adds Lovell and confirms console plans
GameShadow CEO joins as new UK studio targets PC, 360, Wii and DS
Read More »Epic to tour Europe with Autodesk
Warsaw, Frankfurt and London events to offer behind-the-scenes look at Unreal Tournament 3
Read More »THQ starts using Universomo’s Cell
Tool made by recently acquired studio now being used by publisher
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
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Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Levelling Up – Newfangled Games’ Henry Hoffman
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Rising Star – Stuart Pentelow, programmer at d3t