Physics engine provider Ageia and developer Bioware are teaming up, with PhysX set to be integrated into the studio's Eclipse game engine.
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The January issue of MCV/DEVELOP is online now! Inside: Bonsai Collective, DEVELOP/JOBS, Private Division, A Little to the Left and more!
There’s a new issue of MCV/DEVELOP out now – and you can read it here for free …

Develop:Brighton launches call for 2023 speakers
Tandem Events has announced that it will be accepting speaker submissions for Develop:Brighton 2023 …

CD Projekt Red settles Cyberpunk 2077 lawsuit for £1.55 million
The studio behind Cyberpunk 2077 has settled a class action lawsuit that was originally filed back i…

Wireframe magazine has printed its final issue
The team behind Wireframe magazine has announced on Twitter that it will no longer release print edi…

Final Boss: YRS TRULY’s MJ Widomska
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
10tacle wrapped around Ferrari licence
Racing game studio 10tacle has landed an exclusive deal with Ferrari that sees the classic car maker's vehicles appear in a slew of upcoming titles.
Read More »Buena Vista opens Nintendo-only studio
Disney-owned Buena Vista Games has announced that it will open a new games development studio in the US that will be dedicated to making games for Nintendo's DS and Wii platforms.
Read More »Euro Serious Games summit returns
Games development event organiser Lyon Game has confirmed that the Serious Games Summit Europe will return in December, newly envigorated via a collaboration with GDC organiser CMP.
Read More »Bizarre IP heads to mobile
Geometry Wars: Retro Evolved, the Xbox Live Arcade title created by Develop Award Grand Prix-winning studio Bizarre Creations, is set to make the move to mobile following a deal with Sony BMG.
Read More »Now Digimask joins Epic’s IPP
Epic's Integrated Partner Program is growing by the hour - with facial capture company Digimask the latest to reveal it is part of the support group for the Unreal game development engine.
Read More »Leading the way in concept design
A former Lionhead designer has struck out solo to start his own concept art and design service.
Read More »Epic’s IPP widens with Kynogon
AI middleware company Kynogon has joined Epic's Integrated Partners Program for Unreal Engine 3.
Read More »Krome re-Houses Atari studio
Publisher Atari has sold another of its in-house studios, with Australian Melbourne House acquired by Krome Studios.
Read More »Nvidia backs game design competition
Nvidia and software company The Game Creators have teamed up for a competition open to would-be game designers.
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Q&A: Kim Parker Adcock, founder and managing director at OPMjobs on recruitment
Ahead of this month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
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Q&A: Ben Harrison, human resources director at Sharkmob on recruitment
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Q&A: Keira McGarvey, head of people at FuturLab on recruitment
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Q&A: Silja Bernecker, team lead talent acquisition at InnoGames on recruitment
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Q&A: Eduardo Goncalves, head of creative talent acquisition for Keywords Studios UK and Europe on recruitment
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The January issue of MCV/DEVELOP is online now! Inside: Bonsai Collective, DEVELOP/JOBS, Private Division, A Little to the Left and more!
There’s a new issue of MCV/DEVELOP out now – and you can read it here for free
Read More » -
Final Boss: YRS TRULY’s MJ Widomska
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When We Made… PGA TOUR 2K23
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Debugging D&I – Amiqus’ Liz Prince speaks to Ukie’s Dom Shaw
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Levelling Up – Embracer Freemode’s Gabrielle Hibberd