Qube Software has announced an early-adopter discount for its ‘future-generation middleware platform’ Q.
Those purchasing the tech before September 1st 2008 will enjoy a 20 per cent discount on shipping and support fees for the duration of their projects.
Speaking of the reasons behind the discount, Keondijan said: “We think Q will fundamentally change the industry’s expectations of middleware, so we’re offering an incentive to those companies who are going to lead this change in mindset.”
Q is the latest entry into the games middleware market, with development headed up by Qube CEO Servan Keondijan and Doug Rabson, the creators of Direct3D. The highly modular solution is designed to fit easily into existing technology or can, if desired, provide a reported 80 per cent of the code needed for your game.
Rabson added: “There’s a reason we set out to build Q the way we did. It’s all about both giving developers control and saving them effort. They can use the excellent tools we provide, customise them to meet their specific needs or simply plug in their own. Other middleware already on the market, like physics or AI engines, can also be easily plugged in to Q.”
The engine features a powerful renderer, a texture manager capable of handling gigabytes of textures simultaneously, streaming capabilities and support for a wide range of platforms.
More information about the engine can be found at the Qube website.