Imogen Beresford-Bone, production partner manager at Xbox, talks about her varied role, the importance of collaborative work and of owning your mistakes
Read More »“I’m lucky to work alongside extremely capable and experienced engineers who are always willing to help, guide, or just listen to me” – Unity Technologies’ Vicky Clark
Vicky Clark, software engineer at Unity Technologies, talks about how she broke into games, the challenges of working in lockdown and the importance of getting more women in technical roles
Read More »Ins and Outs – August 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's August issue.
Read More »“Anyone who says they know what this industry will be like in 2-3 years… listen, but don’t bet on it.” – James Brooksby, Absolutely Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight
Read More »Private equity markets boost gaming sector recovery – Piers Coombs, Goodbody
“Use investor backing to become consolidators, rather than targets.”
Read More »“Gone are the incubation periods, graduate programmers are now learning by doing” – Future-proofing the industry with graduate recruitment
This year’s game development graduates face never before seen uncertainty, but there’s actually never been a better time to make use of this fresh-faced talent pool
Read More »Ins and Outs – July 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's July issue.
Read More »“Companies who are highly creative and authentic can catch the winds of trends in the attention economy and really succeed” – Roberta Lucca, Bossa Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Roberta Lucca, Co-founder of Bossa Studios
Read More »“Substance is a place to thrive and display your individuality” – Elisha Brown, Substance Global
Elisha Brown, social media account manager at Substance Global, talks about her work, the opportunities for progression and the importance of curiosity
Read More »“I like the problem-solving aspect of my role; trying to figure out why we see certain patterns in the data” – MAG Interactive’s Lucy Hill
Lucy Hill, business Intelligence analyst at MAG Interactive talks about her break into games, helping grow a game into a hit, and taking up Call of Duty
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