Making Unreal Engine 4 free for developers helps keep Epic honest and aligns its interests with developers, says Tim Sweeney.
Speaking at GDC yesterday, the Epic CEO explained that Epic will take a five per cent share of revenue for games that make more than $3,000 per quarter.
He admitted that, despite the free entry point, Epic was asking for a lot from developers, but said it was also offering a lot in return, such as the full source code.
"Some people have said you’re asking for an awful lot. That’s true, we are asking for a lot," said Sweeney.
"But in exchange we’re handing over everything."
He added: "It’s a business model that aligns our interests precisely with developers.
"And it’s a business model that keeps us honest and will only succeed if developers are using it."
Following the announcement that UE4 was going free, we asked a number of developers for their thoughts on the move and what it means to them.
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