"There were often the ideas of just one or two people getting put into every game"
Read More »BioWare acknowledges workplace ‘problems are real’ and pledges ‘to continue working to solve them’
Production changes "will provide for clearer project vision"
Read More »Sony aims to maintain ‘platform neutrality’ following acquisition of audio design software Wwise
Sony plans to "support Audiokinetic's efforts [...] while maintaining independence"
Read More »Housemarque announces it has ‘made the jump to triple-A development’
"A couple of years ago the future of the company did look uncertain"
Read More »Valve’s new Steam Distribution Agreement lets ‘big game’ devs keep more of their profits
"This change will reward the positive network effects generated by developers of big games"
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