Tag Archives: aardvark swift

Aardvark Swift studio spotlight: Airship Images – “A business needs to have a culture or vision that they inhabit, and mine has always been enabling personal growth”

Aardvark Swift sat down with the company’s founder and CEO, Joseph Harford, to reflect on the culture and foundations of Airship Images that have provided them with such success, and how these elements of their studio model have required adaptation over a pandemic.

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“It’s the idea that’s important, rather than who hatches the idea.” – Aardvark Swift Studio Spotlight: 10 Chambers Collective

Springboarding from their successes on Payday 1&2, a small team formed 10 Chambers six years ago. With the momentum from their debut title, GTFO, the studio has ambitious plans of expansion and new title development.

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Aardvark Swift Spotlight: Deep Silver Dambuster Studios – “I think they’re that passionate and proud about what they are doing, that any avenue to talk about it they want to jump on.”

The name might have changed over the years, but Deep Silver Dambuster Studios is a staple of the British game development scene, demystifying the industry and improving employment opportunities

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“Part of what we do as Ballistic Moon is embrace creative risks” – Aardvark Swift studio spotlight: Ballistic Moon

With decades of industry experience at their fingertips, Ballistic Moon is pushing the game development envelope, disinterested in providing derivative experiences for gamers when innovation is at the core of what they do

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“We have an industry which is 90 per cent educated to at least undergraduate level, with a very high socio-economic barrier as well” – Aardvark Swift Spotlight: Into Games

With an aim to support young people from primary school age through to their first industry role, how has Into Games evolved over the last year?

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“The industry can’t afford for this year’s graduates to be less prepared than those that came before them” – Levelling up the academic year with Aardvark Swift

As students begin a new academic year, Grads in Games are ensuring that games graduates are just as prepared for employment as those that came before them.

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“Gone are the incubation periods, graduate programmers are now learning by doing” – Future-proofing the industry with graduate recruitment

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This year’s game development graduates face never before seen uncertainty, but there’s actually never been a better time to make use of this fresh-faced talent pool

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