Microsoft yet to inform Twitch when it will be ready to make the service available on Xbox Live
Read More »Get That Job Daily: How to be a gameplay programmer
Codemasters’s Anna Ljungberg discusses the key skills needed for her role in programming
Read More »Get That Job Daily: How to be a lead producer
NaturalMotion’s Ed Perkins discusses the key skills needed for his role in production
Read More »Kabam: Free-to-play is gaming’s next step, and console firms will not lead it
Kabam’s says the ‘third phase’ of video games will be led by young studios, and says the company doesn’t use ‘free-to-play’ when addressing its audience
Read More »Kabam talks making free-to-play ‘cool’ and its European expansion
Kabam’s Andrew Sheppard tells Develop about its expansion plans and why its use of science sets it apart from the pack
Read More »Get That Job Daily: How to be a game designer
Supermassive’s Kalev Tait discusses the key skills needed for his role in game design
Read More »Get That Job Daily: How to be an engineering manager
Outplay’s Riccardo Tramma discusses the key skills needed for his role in system engineering
Read More »Get That Job Daily: How to be a QA manager
Sports Interactive’s Stuart Warren discusses the key skills needed for his role in QA
Read More »Recruiter Hot Seat: Pitbull Studio
HR manager Emma Phillips gives you the lowdown on Pitbull, its vacancies and its involvement with Unreal Engine 4
Read More »Experimental Gameplay Workshop wants your off-the-wall prototypes
Present your offbeat and experimental prototype to the world for the opportunity to claim free admission to GDC 2014
Read More »