Recruitments specialists Aardvark Swift, Amiqus and OPM tells Marie Dealessandri about the large scope of jobs available in the games industry that can attract talents from outside the sector
Read More »The Big Question: Real Life Locations
Video games excel in indulging fantasy, but what problems can recreating a real life location pose? Recruitment agency Amiqus investigates
Read More »The Big Question: How do studios hire for new projects?
We ask Amiqus's Stig Strand how students identify where they need to hire for their new projects
Read More »Graduating to games
For graduates, the path into the games industry is a winding one. Jem Alexander seeks advice for students eager to find their fortune developing video games.
Read More »The Big Question: Should I focus my career on a certain skill set?
It can be tough deciding what skills you should learn for your career. Amiqus tells us how to approach making that choice.
Read More »The Big Question: Games for Good
It’s the season of Goodwill, so recruitment agency Amiqus spoke to studios about the opportunities there are in developing games for more than entertainment.
Read More »The Big Question: What is the best way to monetise your game?
Recruitment Agency Amiqus ask developers about the best way to monetise, particularly in the competitive free-to-play market
Read More »The Big Question: Choosing the right engine and middleware
Recruitment agency Amiqus asks devs how they decide which tech they plan to build their games on
Read More »The Big Question: Which tools are needed for the best soundtracks?
Recruitment expert Amiqus consults devs and media about the most efficient audio middleware on the market
Read More »The Big Question: Do you need to go to industry awards?
Amiqus' Liz Prince discusses the benefits of attending these events – even if you're not a winner
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