Intel Developer Blog: Some recommended reading for devs using Intel software
Read More »Mike Bithell: VR’s saturation means indie devs should return to mobile
‘Being away from where the herd is has always worked,’ Thomas Was Alone and Volume creator says
Read More »90% of Google Play revenue since 2012 has come from games
The number of downloads on Google Play has increased by 3.8 times since 2012, while revenue has shot up 35.7 times, in the last four years. That’s according to information from mobile analytics company App Annie, which also says that that games are the most popular category on the digital …
Read More »Four-fifths of Unity mobile games installed on Android
Report finds that Japan is the only region where Apple’s iOS outpaces Google’s operating system
Read More »Lumberyard adds GPU-simulated particles, GridMate Gem and mobile process management
1.2 release includes changes to particle editor, FBX importer, networking component and GMEM rendering path, plus support for new Android devices
Read More »Chrome OS users may soon be able to play any Android game on their PC
Code buried in latest Chrome OS update suggests that the entire Google Play store is on its way to the platform
Read More »Android N expands developer support for mobile VR
Ability to designate apps as ‘VR Listener’ or ‘VR Helper’, as well as ‘sustained performance’ hardware support flag, hint at greater versatility for virtual reality experiences
Read More »Clash Royale could be a billion dollar franchise for Supercell
Clash of Clans creator Supercell has another hit on its hands. A Newzoo report that its latest release Clash Royale was the highest grossing smartphone game in the world in March, with revenues of $80m, putting the app on track to becoming a billion dollar franchise. Note that the $80m …
Read More »How to optimize your Java Code in Android Marshmallow
Intel Developer Blog: What the latest Android update means for devs
Read More »Punch Club was pirated five times more than it was purchased, dev reveals
1.6 million units downloaded illegally, with PC accounting for almost 70 per cent
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