Every month the team at Creative Assembly debunks some common dev role myths.
Read More »Substance Indie Pack currently 50 per cent off in the Steam Sale
licences for Painter 2, Designer 6 and B2M 3 currently over half price
Read More »Pulling Animation’s Strings
The Jim Henson Company isn't poised to start offering developers middleware. But the team there has been working on a game engine for several years, as part of an animation technique plump with potential across many disciplines.
Read More »iClone 6.5 adds VR support and 360-degree video
Devs can now create animations for virtual reality titles and bring them into Unity, Unreal and more
Read More »Ikinema debuts voice-activated animations for VR and AR
Project Intimate links a library of motions to ‘natural language words’
Read More »Unity Focus: Brainhold’s Odyssey
Argentinian micro-studio Brainhold hopes to bring the striking visuals, quirky soundscapes and emotional punch of kids’ cartoons and Japanese animation to its debut 2.5D platformer. In their first-ever interview, Martin Ayguavella, Diego Sarmentero and Mauricio Dal Fabbro chart the vivid world of Rex Odyssey
Read More »Supermassive Games using IKinema RunTime for VR titles
Until Dawn developer licenses procedural animation tech
Read More »The Foundry releases free version of 3D texture painting tool MARI
Non-commercial client follows launch of compositing, editorial and finishing software NUKE for free
Read More »CryEngine to power VR-friendly film production tool
Film Engine is the next iteration of Crytek-created Cinebox platform
Read More »Why Ninja Theory mo-capped actors in reverse for Hellblade
Star Wars stunt performer Chloe Bruce tried to recreate the moves of virtual hero Senua – rather than the other way around
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