Studio design lead explains online play prices will fund future development
Read More »Realtime Worlds: Serving time
Thereâ??s disruptive pay models and then thereâ??s divisive ones. The APB studio explores the difference
Read More »Realtime Worlds ‘wants APB on consoles’
Lead designer at Realtime Worlds EJ Moreland has told Develop it is clear that Realtime Worlds wants a console version of APB”, but said the Dundee studio would want to revise the game to better suit the experience for PS3 and Xbox 360 owners. APB was initially set to be …
Read More »Realtime Worlds on â??modifyingâ?? APB for consoles
Lead designer says straight PC-to-console ports, and vice-versa, tend to fit poorly
Read More »Realtime gears up APB for July
British developer Realtime Worlds has revealed the details for its blockbuster MMO, All Points Bulletin. The game is due for release on Friday, July 2nd and has a RRP of 34.99, which includes 50 hours of playtime and free access to the game’s social districts where customisation takes place. Indigo …
Read More »APB biz model is ‘simple and flexible’ says Jones
RTW says new system of free access, item sales and subs 'removes financial barriers'
Read More »RTW touts APB pay-per-play model
Scottish studio pushes extended monetisation potential for big new title
Read More »APB hits UK on July 2nd
Realtime World’s MMO APB will hit retailers across Europe on July 2nd, the studio has announced. That’s just a few days after the game hits the US, where it lands on June 29th. The PC game is being distributed by EA and will be into French, German, Spanish, Italian, Russian …
Read More »Realtime Worlds leads Games:EDU sessions
APB studio among big-name speakers at Dundee-based education conference
Read More »Chancellor Darling talks tax at Realtime Worlds
Dundee studio demos upcoming title All Points Bulletin to the man at number 11
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