Technology includes verticality in object-based audio design, as well as traditional horizontal surround sound
Read More »Audiokinetic hires former Google exec
Stéphane Gagné joins audio software provider as chief operating officer
Read More »Audiokinetic signs up to Interface
Audio production specialist sponsors a Masterclass at November event
Read More »10 tips to get the most out of audio engine Wwise
Audiokinetic offers up ten snippets of advide for how to get the most out if its sound engine and your game’s audio
Read More »Wwise 2015.1 available now
Nuendo integration, background user music management and more added to latest version
Read More »Made with Marmalade: Sounds easy
James Batchelor takes a look at how Marmalade works with audio experts to combine their leading tools
Read More »Audiokinetic teams up with Steinberg for Nuendo 7
New digital audio workstation will integrate with Wwise to attract games devs
Read More »Key Release: Audio toolset Wwise 2014.1
Develop asks why devs should upgrade to Audiokinetic's biggest update to the tool yet
Read More »The rebirth of MIDI
Audiokinetic’s Bernard Rodrigue discusses how this old audio technique is set to make a comeback in games
Read More »Audiokinetic offers free Wwise licence for indies
Audio middleware available at no cost on PC, Linux and mobile under certain connditions
Read More »