Recruiter Hot Seat: Avalanche Studios
Avalanche Studios talent acquisition manager Karin Bogren discusses what being an ‘Avalancher’ means and why you should become one by joining the Just Cause and Mad Max developer
The minority ownership share is intended to help the company grow internationally
Avalanche Studios talent acquisition manager Karin Bogren discusses what being an ‘Avalancher’ means and why you should become one by joining the Just Cause and Mad Max developer
Cameron Foote confirms indefinite halt of Just Cause 3 multiplayer add-on as a result of rolling work into future projects at studio
In taking on the world of Mad Max, Avalanche Studios set itself a tough challenge: how to recreate the manic behaviour of its inhabitants. We ask lead gameplay programmer Stefan Dagnell why Havok and madness make the perfect couple
Avalanche Studios talks scalar fields and digital clay ahead of Rico's return