Ken Levine asserts that Irrational's talent can still deliver
Read More »Report: Bioshock Infinite multiplayer canned
A pair of multiplayer modes may be out of Bioshock Infinite, following word yesterday that a handful of key staff had departed from the game’s development team. Kotaku reports that a pair of long-rumoured co-op modes have been completely axed from the game. The two modes included a tower-defense type …
Read More »Top Bioshock Infinite team members depart from Irrational
At least a handful of members from the Bioshock Infinite development team have departed six months ahead of the game’s current release date. Design lead Jeff McGann, director of product development Tim Gerritsen, principal systems designer Kenneth Strickland, and art director Nate Wells all list Irrational as a past employer …
Read More »Bioshock Infinite loses two key staffers
Director of product development Tim Gerritsen and art director Nate Wells depart Irrational
Read More »BioShock Infinite delayed to February 2013
Long-awaited shooter becomes latest 2K game with release date extended
Read More »Irrational shifting focus to Bioshock Vita following Infinite
Irrational Games’ Ken Levine has provided info on the upcoming Bioshock Vita game. Speaking with Wired (via Shacknews), Levine explained how each of the Bioshock titles (Infinite, in particular) have been ‘all-consuming endeavors’ that require the full focus of the team before they move onto their next project. In this …
Read More »Single Bioshock Infinite level has more dialogue than first game
Irrational head Ken Levine has revealed a stark difference in the writing of Bioshock Infinite when compared to the original game in the intense FPS franchise. "Just one level of BioShock Infinite writing and the character interaction we have is probably three or four times as much writing as in …
Read More »To Infinite and beyond
BioShock series lead Ken Levine talks to Develop about his work on the franchise, Irrational's studio culture and being an industry icon
Read More »Renamed 2K Australia working on Bioshock Infinite
Studio previously called Irrational Games and 2K Marin
Read More »Bioshock Vita in pre-production, may be outsourced
'It is hard to find the right partners or the right people to hire' says studio head Ken Levine
Read More »