In 2008, a puzzle platformer game called Braid hit Xbox Live Arcade. It was made by an American developer called Jonathan Blow, and was one of the first commercial smash hits from the then-burgeoning indie scene. Now, after a seven-year development period and blowing through a budget that’s close to …
Read More »Jonathan Blow’s The Witness smashes Braid sales despite high level of piracy
Ambitious puzzle game on track to outsell Braid’s first year sales in its debut week
Read More »Jonathan Blow’s The Witness releases next week
The Witness will be released on PS4 and PC on Tuesday January 26th, priced at a not inconsiderable 30. Mind you, considering that it has been in development for the best part of eight years, that price is perhaps not unreasonable. After all, is there a reason why indie games …
Read More »The Witness arrives in January for PS4, PC and iOS
Braid creator Jonathan Blow has announced his long in-development game The Witness will launch this January. A new trailer confirms the first-person puzzle game will release wordwide on January 26th. As previously revealed, it will arriveas a console exclusive on PS4, as well as on PC and iOS platforms. Blow’s …
Read More »Blow is self-funding development of The Witness
Jonathan Blow is ploughing all the money he made from time-bending platformer Braid into upcoming puzzler The Witness. Speaking toEngadget, Blow said though Braid still sells well on certain platforms, the income was not nearly enough” to continue funding his current project. As a result of the lack of his …
Read More »Jonathan Blow hiring for Xbox One
Could a Xbox version of The Witness be in the works?
Read More »Jonathan Blow criticises Linux dev tools
Windows has problems but lack of decent IDEs holds open source platform back, says Braid developer
Read More »Jonathan Blow: Devs should be pushing boundaries
Designers should think about the effect games can have on modern culture, says Braid creator
Read More »Indie Game: The Movie wins Sundance accolade
'Our minds are completely and utterly blown' say creators following Best Editing award
Read More »Blow: ‘Braid designed itself’
GDC Europe: The celebrated indie developer presents a challenging new understanding of game design
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