Tag Archives: brian farrell

Farrell reiterates RRP concerns

The standard $59.99/49.99 RRP for console software is keeping people out” of the console market at retail. That’s according to THQ president Brian Farrell, who reiterated his stance at the BMO Capital markets Conference in New York this week. Farrell previously made similar comments in September at the Goldman Sachs …

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Kinect launch the industry view

Yves Guillemot – Ubisoft, CEO The new [motion sensing] machines are very good because they provide a chance for more people to play. Nintendo showed that it could make lots of money and also serve lots of customers, so now everybody wants that part of the cake.So that’s what we …

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THQ: New consoles last thing we need

The cost and turbulence caused by the transition to a new generation of hardware is not what the games industry currently needs, according to THQ president and CEO Brian Farrell. Instead, the exec thinks that expanding the current console audience through expansions such as Kinect and Move is very much …

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OPINION: THQ talks new tech

THE NEW PLATFORMS: FACEBOOK, MOBILE AND THE CLOUD Next year is my 20th in the games industry and I have seen a lot of things come and go. I’ve seen hyped things that worked and hyped things that didn’t. What do we actually know? We know that great games find buyers. So we need …

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THQ predicts lower game prices

The boss of THQ Brian Farrell has said that the games industry must explore different retail models if it is to remain competitive in a market that consistently expects lower prices. The idea of punters forking out anything up to 50 for console titles is one that is coming under …

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THQ stems losses

For the twelve months ended March 31, THQ’s net sales rose 8% to $899 million, compared with sales of $830 million a year ago. The company posted a loss of $9 million for the year, a marked improvement on last year’s loss of $431 million. THQ President and CEO Brian …

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Nintendo success making kids’ market tougher, says THQ

President and CEO of THQ Brian Farrell has pointed the finger at Nintendo’s successful first party software for making the kids’ video games market extremely competitive”. In a Q4 earnings call with investors, Farrell cited Nintendo’s software success as a reason why THQ’s traditionally strong kids’ business did not meet …

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THQ to shed 200 staff

After reporting a $35m FY loss last night, publisher THQ confirmed in a post-earnings conference call that it would be losing 200 staff across its studios. However, the company does plan to grow its employee count overall from 2,400 to 2,700 this year. CEO Brian Farrell said that those studios …

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THQ reports FY net loss of $35.3m

THQ has reported full year losses of $35.3 million for the 12 months to March 31st, with sales up slightly to $1.03 billion. That compares to the $68 million profit reported in its previous fiscal year, and $1.026 billion in sales. For its fourth quarter, the company also saw sales …

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