Team human dynamics specialist Liemur on doing business over cultural boundaries
Read More »THQ: Big Three must let us experiment with new business models
THQ has urged all three major platform holders to be less rigid and open up to new business models. The publisher is currently undertaking what it calls a noble experiment” with racer MX vs ATV Alive, where it is charging 29.99 for the title and letting users add to it …
Read More »Music biz unlikely to mourn Guitar Hero loss
The likes of EMI and Universal have enjoyed huge success partnering with Activision’s Guitar Hero franchise. However, Music Week’s digital specialist Eamonn Forde says the record companies will quickly move on following its demise. In today’s music market, the decline of any revenue source is not to be taken lightly,” …
Read More »THQ: Big three must change business model
Publisher THQ has urged the three biggest companies in control of the modern video games market to rethink the fundamentals of their content delivery strategies and embrace emerging platforms such as microtransactions. The comments come as THQ CEO Brian Farrell prepares to release the latest version of MX vs ATV. …
Read More »Spil Games unveils new corporate identity
Spil Games, owner of more than a dozen international casual gaming portals, has today revealed a new brand identity.
Read More »EA: Movie game biz falling apart
Electronic Arts has no desire to return to the games-film licensing business that it once made a fortune from, a key exec at the firm has said. EA Games label president Frank Gibeau told Develop that film licence-based games, such as James Bond and Lord of the Rings, no longer …
Read More »GAME’s two-pronged plan
Video games retailer GAME has a two-pronged plan to help grow its business, CEO Ian Shepherd told MCV. The first is the slow morphing of the business into a ‘multi-channel’ one with a much stronger online business that accounts for more than just a tiny two per cent of its …
Read More »Blizzard: Retail central to our business
The publisher renowned for making most of its money online has pledged its future to bricks and mortar retail. Blizzard is best known for its multi-billion dollar MMO, World of Warcraft, which generates most of its money through subscriptions. But the firm says it couldn’t release its blockbuster titles without …
Read More »Louis Castle: All games must be free to experience
Develop 2010: The Instant Action CEO on what traditional games must learn from the casual and social sector
Read More »Capcom fires Move and Natal warning
The era of motion controllers could snap shut as quickly as it has blown open, one of the world’s biggest publishers has warned. The comments echo those made by Sega’s Mike hayes earlier this year. Capcom president Haruhiro Tsujimoto has welcomed the arrival of both Sony’s PlayStation Move and Microsoft’s …
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