Japanese developer and middleware company return to the game engine market with the open source C# based solution
Read More »Discover 18 code samples for the Internet of Things
Intel Developer Blog: How the firm is making it easier for developers to build projects around a wider range of devices
Read More »Unity, Red Hat and JetBrains join open-source advocate .NET Foundation
Engine firm plans future improvements to IL2CPP .NET runtime, native Visual Studio integration, C# 6 support and mono runtime and class libraries in future updates
Read More »80 Days dev releases Ink scripting language for free
Inkle Studios has rebuilt newly open-source tool from the ground-up in C# to support Unity
Read More »Protect your applications against reverse engineering and tampering
Intel Developer Blog: Prevent observation and reverse-engineering for binaries of your code using the Tamper Protection Toolkit
Read More »Made With Marmalade: Five reasons to try C++11
Marmalade’s senior SDK engineer Andrew Parker talks us through plans to support the latest version of the widely-used language
Read More »Building cross-platform apps with native performance
Intel Developer Blog: A look at a collection of tools that can help you to build apps for multiple platforms without sacrificing native performance
Read More »A technical guide to cross-platform development
Deploying your game to as many platforms is a great way to find success, but what barriers will you face? Flowplay CTO Doug Pearson offers an in-depth guide to programming languages, toolsets and target platforms
Read More »Pitbull Bytes: The changing role of C/C++
Steve Robb ponders the recent history of a once ubiquitous coding language
Read More »Development testing platform Coverity7 released
Updated software adds enhanced Java, C# and C/C++ analysis
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