Publisher thought to be unhappy with high console dev costs as Metal Gear Solid V budget balloons past $80m
Read More »HTC invests $10m in open VR tech platform WEVR
Mobile firm gearing up for release of Vive headset
Read More »Rob Pardo: Developers ‘avoiding the term MMO’
Former Blizzard chief creative officer Rob Pardo on why other publishers have struggled to replicate the success of World of Warcraft
Read More »‘If Smite hadn’t worked out we would definitely have had to downscale’
Hi-Rez Studios COO Todd Harris on making tough decisions and learning from failure
Read More »GDC 2016 opens call for speakers
New Virtual Reality Developers Conference to also take place on March 14th and 15th
Read More »Sony sold 3m PS4s in Q1
Total sales now stand at 25.3m
Read More »Rocket League rockets past five million downloads
Sales more than double of its predecessor Supersonic Acrobatic Rocket-Powered Battle-Cars
Read More »Allegorithmic to launch Substance Share next month
Artists can share Substances, smart materials, meshes and shaders through browser
Read More »Indie games ‘should be cheaper’
Zeboyd developer Robert Boyd warns of disturbing trend toward higher-price titles
Read More »Wii U lifetime sales surpass 10m
Nintendo posts best Q1 since 2012
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