Veteran studio, with 109 staff, joins games service provision giant
Read More »Stylisation, rhythm and saving your sanity
Following on from her talk at the recent DevelopVR conference in London, senior concept and environment artist at Climax Studios, Anna Hollinrake, looks at how Climax developed Lola and the Giant for Daydream VR and the lessons the team learned while developing the mobile VR game
Read More »Climax Studios: AR goes mainstream
It’s currently too early to tell what makes a successful AR game, but with the release of iOS 11 (and Google’s upcoming ARCore) the stage is set for mainstream adoption of augmented reality games and apps. Jem Alexander speaks to Climax Studios CEO Simon Gardner about the rise of AR and the studio's new game ARise
Read More »Virtual Reality Recruitment: One Year On
It’s been a year since the PlayStation VR took virtual reality to the mainstream and Ssince sales of PC and mobile VR really began to grow. Sean Cleaver speaks to studio heads and recruitment specialists to find out what their thoughts are on the virtual reality job market one year on
Read More »Reality Check: Will the newest generation of phones enable AR for the masses?
Rumours of VR’s death have been greatly exaggerated, argues Climax Studios’ CEO, Simon Gardner. While niche now, the technology only paves the way for the ubiquity of AR and a new iPhone could be the catalyst
Read More »The future of Climax Studios
Climax Studios has been a part of the games industry for almost three decades. So what’s next for the veteran developer and where does VR fit in? Sean Cleaver finds out
Read More »Studio Spotlight: Climax Studios
CEO Simon Gardner tells us why the studio behind Assassin’s Creed Chronicles is focusing solely on virtual and augmented reality
Read More »Revolution and Bullfrog veteran promoted to art director at Climax
Gary Welch has worked on franchises including Broken Sword, Theme Park, Harry Potter and Assassin’s Creed Chronicles
Read More »Climax Studios opens New Zealand studio
New outfit will focus on augmented reality projects
Read More »Apple TV: The Developers’ Reaction
We ask studios what they think of Apple's new device and its potential for games
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