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Tag Archives: climax studios

Stylisation, rhythm and saving your sanity

Following on from her talk at the recent DevelopVR conference in London, senior concept and environment artist at Climax Studios, Anna Hollinrake, looks at how Climax developed Lola and the Giant for Daydream VR and the lessons the team learned while developing the mobile VR game

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Climax Studios: AR goes mainstream

It’s currently too early to tell what makes a successful AR game, but with the release of iOS 11 (and Google’s upcoming ARCore) the stage is set for mainstream adoption of augmented reality games and apps. Jem Alexander speaks to Climax Studios CEO Simon Gardner about the rise of AR and the studio's new game ARise

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Virtual Reality Recruitment: One Year On

It’s been a year since the PlayStation VR took virtual reality to the mainstream and Ssince sales of PC and mobile VR really began to grow. Sean Cleaver speaks to studio heads and recruitment specialists to find out what their thoughts are on the virtual reality job market one year on

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The future of Climax Studios

Climax Studios has been a part of the games industry for almost three decades. So what’s next for the veteran developer and where does VR fit in? Sean Cleaver finds out

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