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Tag Archives: core

Iwata admits mass-market focus cost Nintendo

Nintendo’s early success in appealing to the mass market and new gamers has eventually lead to the company’s current struggles, president Satoru Iwata has admitted. "The Wii was able to reach a large number of new consumers who had never played games before by bringing hands-on experiences with its Wii …

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THQ quits licensed kids games sector

We’re used to publishers broadening their reach and distancing themselves from the core, but a new strategic shift from THQ is seeing it do the opposite. The firm has confirmed its intention to exit its relationships” with licensed kids entertainment IP holders. THQ’s back-catalogue of recent years features some of …

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Nintendo returns to the casual market for next 3DS push

The key to rejuvenating the 3DS in the market place could be a return to the mainstream markets, Nintendo has said. Much of the 3DS’ pre-launch hype centred around the many hardcore-centric IPs that would be arriving on the system. This in itself was a direct response to the perceived …

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Core games star in strong September

A big month for core gaming helped UK games retailers take 125.6m during September. It is only a slight drop of 1.5 per cent compared to September 2010.This is because it was higher-priced core games– such as FIFA 12, Gearsof War 3 and Dead Island – that sold the most …

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GTAIII will be released for legacy iOS devices

Rockstar has confirmed that it does in fact intend to release Grand Theft Auto III on older, single-core iPhone and iPads. Last week MCV reported that as part of the game’s ten-year anniversary developer Rockstar was to release it on select iOS and Android devices – namely, those with a …

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ANALYSIS: Dark Souls and the core gamer

MCV looks at what the arrival of the toughest game, Namco Bandai’s Dark Souls, ever says about the market… Expanding the games industry has had the inevitable effect of ‘dumbing down’ the more challenging elements of interactive entertainment. New interfaces and new audiences mean that games have to be accessible, …

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MS not forcing Kinect on devs or gamers

Microsoft has reasserted that developers are not being forced to incorporate Kinect functionality into their Xbox 360 games and that Kinect functionality will not be forced on core gamers. "I don’t think we’re trying to put any input paradigm, enforce that on anyone, unless it’s better,” Xbox CFO Dennis Durkin …

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MS: Core Kinect games won’t be contrived

In an interview with MCV, the EMEA VP of Xbox Chris Lewis has said that Kinect implementation in core Xbox 360 games will not happen simply for the sake of it. Earlier this month Microsoft Game Studios boss Phil Spencer said that he envisages that all first-party Xbox games will …

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OnLive: ‘We’ll be No.1 for core games’

After the jostling for podium positions at E3, OnLive has declared itself the fourth platform” – and predicted that it will soon be No.1 for core gaming. The cloud-based service, which launches in the UK this autumn, has been live in the US for almost a year. CEO Steve Perlman …

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