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Tag Archives: dayz

DayZ development team to double in size

Departing creator Dean Hall says the team working on DayZ is to double. Hall broke the news via the latest DayZ update, which also promised a roadmap for the studio’s plans for the game would arrive later in 2014. "We are inducting a large number of new people to the …

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Dean Hall to leave Bohemia and DayZ development

The creator of one of modern gaming’s biggest and most unlikely successes is to leave his baby in the hands of its new owners. Eurogamer reports that Dean ‘Rocket’ Hall intends to quit Bohemia by the end of the year, leaving DayZ in the hands of the studio’s team. "I …

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Steam top ten sellers chart: February 16-22

DayZ has been temporarily knocked off the top spot of Steam’s top sellers chart, as city-builder Banished outsold it during the past week. Shining Rock’s strategy game released last Tuesday – fairly early in the sales tracking period – so next week we’ll see what kind of staying power it …

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Steam top ten sellers chart: February 9-15

It’s DayZ and Rust’s world, we’re just living in it. The Steam Early Access titans continue to be unmovable from their peak on Valve’s weekly top sellers chart. In fact, it’s getting hard to remember a time when the pair didn’t just automatically fill up thetop two spots. Fellow Early …

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Steam top ten sellers chart: January 26 – February 1

Not much change on Steam’s top selling products chart this week, with DayZ and Rust yet again out ahead of the pack. The two Early Access offerings have entered their third consecutive month finishing in the top two spots, and neither have shown any sign of slowing down. Starbound – …

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Steam top ten sellers chart: January 19-25

The triad of Early Access hits continue their reign atop the charts. DayZ, Rust, and Starbound are once again one, two, and three on the latest weekly Steam top sellers list. The three have held this order for three weeks in a row, with DayZ and Rust having been firmly …

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The rise of DayZ – how selling games is changing

The practice of selling games has changed forever. Our industry is built on a tried and tested business model – developers make games, publishers market them and retailers sell them. But digital marketplaces are changing this. Platforms like Steam in particular are providing an alternative for developers by offering a …

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