Tag Archives: Develop Newsletter Lead

When we made… What Remains of Edith Finch

Giant Sparrow’s creative director, Ian Dallas, explains the game’s inspirations, the difficulties in creating a narrative from a collection of prototypes and how not to throw out the baby with the bathwater

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The eShop isn’t the only way to sell your indie game on Switch – Why putting Moonlighter, Dead Cells and Yonder on shelves makes sense

With Switch predicted to hit 30m installed units this year, there's a growing demand for physical games. We talk to Merge Games about the huge potential of games in boxes for indie developers

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