Tag Archives: Develop Newsletter

Tomas Rawlings: ‘Developers need to go prepper to survive the Steampocalypse’

In a talk on stage at Develop Brighton, Tomas Rawlings, the design director at studio Auroch Digital, delivered a dose of reality as he presented a ‘survival guide’ for surviving the alleged ‘Steampocalypse’  “A few years ago, Steam was a relatively controlled space for the release of new titles,” said …

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Xalavier Nelson Jr talks about getting started in narrative design

Although only 20, Xalavier Nelson Jr has already accomplished a scary amount during his freelance career, including narrative work on indie titles like Dead End Job and Hypnospace Outlaw, in addition to work on his own varied selection of releases. How did you break into games? It actually happened just …

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