Groundshatter's blaster focuses on the exciting bits
Read More »‘We’re serious about treating the players fair’ says EA’s Patrick Soderlund as Battlefront 2 microtransactions return
EA tries again at the tricky balancing act of microtransactions on full-priced titles
Read More »Re-Logic cancels Terraria: Otherworld three years after initial announcement
Sequel took too long to hit quality targets, distracting from the studio’s other projects
Read More »Creative Assembly’s James Hyde: ‘Getting your foot in the door is about being in the right place at the right time’
Cherry picked advice to help you reach the next level in your career
Read More »Labo is just the beginning for Switch experimentation as Nintendo partners with Scrum Ventures
Venture capital firm will help find startups to expand platform
Read More »Is UK games development lagging behind the wave of games growth?
The Making Games In The UK report shows development staff hit an all-time high last year, but that's not the whole story
Read More »Unity launches new centre of innovation in Malaysia
Games development facility is the first of its kind in Southeast Asia
Read More »The SteamSpy shutdown shows just how reliant the PC market is on a single, uncommunicative, platform
Steam is a brilliant platform but would it hurt for it to speak up occasionally?
Read More »Microsoft integrates Lightstream Studio customisation features into Mixer
Mixer Partners and Mixer Pro members have access to Lightstream Studio services in beta from now, with access being extended to more users “soon”
Read More »AR and VR market hit $3.2bn in 2017 – but it’s time we untangled these very different propositions
IHS Markit report shows growth across both sectors but at very different rates
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