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Tag Archives: development

The Wolf Among Us was ‘almost unshippable’ and could have been a comedy, says Telltale

Telltale’s The Wolf Among Us is finally getting a second season in the second half of 2018, but according to head of creative communications Job Stauffer, the title might have never seen the light of day had it not been for a last ditch attempt from the development team to …

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OPINION: Dovetail Games on how to turn gaming communities into developers

Lizzie Wilding, VP of publishing at Dovetail Games (pictured right), tells MCV how turning your community into developers can benefit both your business and the industry as a whole. A lot gets written about game communities. There is excellent advice on how to listen, how to empower and entertain your audiences, …

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Interview: Swing King and the Temple of Bling

Creating a free to play game is one thing, creating a mascot to boot is another. Shedworks Games creative director, Gregorios Kythreotis talks us through the development of Swing King and the Temple of Bling

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Bethesda is working on a ‘bleeding-edge triple-A freemium game’

The terms ‘triple-A’ and ‘freemium’ still don’t often go hand-in-hand, but it looks like that’s a route Bethesda is intent on exploring. IGN reports that a job listing for Bethesda’s Montreal studio is advertising for a game performance manager… to join the team that is pushing the bleeding-edge AAA freemium …

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IO Interactive confirms layoffs

Hitman developer Io Interactive has confirmed an unspecified number of job losses. The news follows hot on the heels of the shock announcement that owner Square Enix is looking to sell the Danish studio. "Today at Io, we had to make some changes to our studio, which will allow us …

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