In this week’s issue of MCV, we speak to Psyonix, the developer of the suprise hit of the summer Rocket League. VP of marketing and communications Jeremy Dunham talks about the success of the car football title, and what is next for Rocket League. And as UKIE Chair Andy Payne …
Read More »Read about Capcom’s 2015 comeback in this week’s MCV
After a quiet 2014, Capcom has come out swinging this year with a busy slate of releases. MCV catches up with its new European bossKatsuhiko Ichii and marketing director Antoine Molant to see how Capcom’s year has been so far, and finds out about its big plans for Street Fighter …
Read More »Read about the new breed of games journalism in this week’s MCV
As consumers turn to an ever-growing number of sources for their games knowledge, the traditional games media has had to change how it reports on the medium. MCV speaks to a number of outlets including Kotaku UK and Videogamer about how games journalism is evolving. We also speak to Turn …
Read More »Our last MCV @ Gamescom Daily is out – read about Halo Wars 2, Street Fighter V and more
The third and final MCV @ Gamescom magazine for this year’s show in Cologne is available for you to read – for free – right now. We go out with a bang in the last issue, featuring looks at some of this year’s biggest hitters – Fallout 4, Star Wars …
Read More »Want to know more about Xbox, Rock Band and Fallout 4? Read our second MCV @ Gamescom Daily now
The second MCV @ Gamescom Daily is available for you to read for free right this second. The Digital Edition of the special edition magazine includes an interview with Xbox, where it claims that it has the perfect game for every country in Europe, as well as news about Rock …
Read More »Develop August: The return of the Stamper brothers
Print and digital editions available now, including an interview with this year's Development Legend, six-page Frankfurt Region Focus and an in-depth look at AI
Read More »Read about EA’s attempts to win over the critics in this week’s issue of MCV
In this week’s MCV we speak to EA COO Peter Moore about its performance at this year’s E3 and its attempts to win over the firm’s numerous critics. We also speak to Telltale Games about the firm’s attempts to give the blockbuster Minecraft a story, whileKoelnmesse’s Tim Endres explains what …
Read More »Get ready for Gamescom with this week’s issue of MCV
This week, MCV has asked people from around the games industry for their tips on surviving Gamescom. Publishers, PRs and developers have shared their survival advice for the show, as well as sharing where is good to eat and drink, and what their predictions for the show are. And we …
Read More »Why has there been a racing game resurgence? Find out in this week’s issue of MCV
After years of the same old racing IP, suddenly there has been a plethora of new franchises like Project CARS, DriveClub and The Crew – but why? We speak to the racing experts to find out why there has been a recent spike in these IP. That’s on top of …
Read More »Prepare for E3 with our Alternative Guide to the LA trade show in this week’s issue of MCV
In this week’s MCV, we ask experts from around the industry for their tips for surviving the LA trade show. We also pick out the best indie and mobile games on show at E3. And following its purchase of ThinkGeek parent company GeekNet, we speak to GameStop about the firm’s …
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