Indie studio Chucklefish has announced that Starbound has reached a new milestone, having sold more than 2.5 million copies over the Christmas break, six months after it officially launch. The title previously spent two and a half years in Early Access, so there’s a good chance this figure also includes …
Read More »Project Genom, the Russian MMO pulled from Steam Early Access, has returned
NeuronHaze claim they've resolved all issues and the MMO is back to stay
Read More »Russian MMO Project Genom pulled from Steam Early Access
Popular new release pulled from Steam after internal strife at developers Neuronhaze
Read More »Studio Wildcard defends premium DLC for Early Access game
Expansion packs were always planned for Ark: Survival Evolved
Read More »Studio Wildcard sparks player complaints over paid Ark: Survival Evolved DLC
Member of studio’s QA team apologises after accusing critic of being ‘too cheap to pony up 20 dollars for a game worth 60’
Read More »Ark: Survival Evolved paid DLC rustles feathers
Early Access title Ark: Survival Evolved is currently bearing the brunt of a player backlash after developer Studio Wildcard announced plans for the game’s first premium expansion. The game arrived in Early Access in June 2015, where it remains. Despite being officially pre-release, however, the developer has in the meantime …
Read More »Google Play passes one million Early Access game installs
Ability to release in-development titles on mobile platform was first introduced in May and opened up to all users a month ago
Read More »Arcen Games pulls new PC title and refunds all sales after a week of Early Access
Founder Chris Park frankly admits that In Case of Emergency, Release Raptor ‘sold very poorly’ and release was planned ‘as a market survey of sorts’
Read More »Arcen refunds title from Steam after just three days
In Case of Emergency, Release Raptor was released on Steam earlier last week, but already buyers have been refunded and the game switched to free-to-play. Developer Arcen has had a tough time of late, being forced to layoff staff after previous release Starward Rogue sold below expectations. Now Release Raptor …
Read More »How Hollywood influenced Seraph developer Dreadbit
When MCV sat down to chat to Dreadbit’s founder and designer Daniel Leaver, he’s a very happy man. He had just managed to get his current game Seraph to run at 60 frames per second on PlayStation 4. This matters because the title is a fast-paced action game in the …
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